BetterPartyFinder/BetterPartyFinder.csproj --- XML
2 2
3 <PropertyGroup> 3 <PropertyGroup>
4 <TargetFramework>net8-windows</TargetFramework> 4 <TargetFramework>net8-windows</TargetFramework>
5 <Version>1.4.9</Version> 5 <Version>1.5.0</Version>
6 <LangVersion>latest</LangVersion> 6 <LangVersion>latest</LangVersion>
7 <Nullable>enable</Nullable> 7 <Nullable>enable</Nullable>
8 <ProduceReferenceAssembly>false</ProduceReferenceAssembly> 8 <ProduceReferenceAssembly>false</ProduceReferenceAssembly>
BetterPartyFinder/CategoryHelper.cs --- 1/4 --- C#
21 21 DeepDungeons,
22 22 AdventuringForays,
23 23 VCDungeon,
.. 24 Chaotic,
24 25 }
25 26
26 27 internal static class UiCategoryExt
BetterPartyFinder/CategoryHelper.cs --- 2/4 --- C#
48 49 UiCategory.DeepDungeons => ct.GetRow((uint) ContentType2.DeepDungeons).Name.ExtractText(),
49 50 UiCategory.AdventuringForays => addon.GetRow(2_307).Text.ExtractText(),
50 51 UiCategory.VCDungeon => ct.GetRow((uint)ContentType2.VCDungeon).Name.ExtractText(),
.. 52 UiCategory.Chaotic => ct.GetRow((uint)ContentType2.Chaotic).Name.ExtractText(),
51 53 _ => null,
52 54 };
53 55 }
BetterPartyFinder/CategoryHelper.cs --- 3/4 --- C#
83 85 UiCategory.DeepDungeons => isOther && listing.Category == DutyCategory.DeepDungeon,
84 86 UiCategory.AdventuringForays => isNormal && listing.Category == DutyCategory.FieldOperation,
85 87 UiCategory.VCDungeon => isNormal && listing.Duty.Value.ContentType.RowId == (uint) ContentType2.VCDungeon,
.. 88 UiCategory.Chaotic => isNormalDuty && listing.Duty.Value.ContentType.RowId == (uint) ContentType2.Chaotic,
86 89 _ => false,
87 90 };
88 91
BetterPartyFinder/CategoryHelper.cs --- 4/4 --- C#
118 121 Eureka = 26,
119 122 UltimateRaids = 28,
120 123 VCDungeon = 30,
... 124 Chaotic = 37,
121 125 }
122 126 }
BetterPartyFinder/Windows/Main/MainWindow.Duties.cs --- C#
19 19 21, // Deep Dungeons
20 20 26, // Eureka
21 21 28, // Ultimate Raids
22 22 30, // V&C Dungeon Finder
.. 23 37 // Chaotic
23 24 ];
24 25
25 26 private void DrawDutiesTab(ConfigurationFilter filter)